CheckBox Class
Package: GHIElectronics.Endpoint.UI
Namespace: GHIElectronics.Endpoint.UI
Two-state check box with a label. CheckBox.ValueChanged fires on each toggle.
class CheckBox : public Widget {};
Constructors
CheckBox(Widget parent)
CheckBox(const Widget& parent);
Create a check box inside parent.
| Parameter | Type | Description |
|---|---|---|
parent | Widget | Containing widget. |
Properties
IsChecked
bool IsChecked() const;
void IsChecked(bool value);
Checked state. Read-back is supported by LVGL.
Returns bool
Text
std::string Text() const;
void Text(std::string value);
Label text shown next to the check box. null is treated as empty. Getter returns the last value set.
Returns string
Events
ValueChanged
Core::Event<...> ValueChanged;
Fires when CheckBox.IsChecked toggles via user interaction. Runs on the UI thread.